In a report published by the Board of Los Angeles Convention and Tourism Development Commission, E3 2021 is listed as a "cancelled event."
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Hiro Capital leads $15 million of Games VC investment into Snowprint Studios, Double Loop Games and Happy Volcano Games
Venture Capital fund Hiro Capital has made investments in three international game studios.
Read More »Sony is shutting down development at Japan Studio
"In an effort to further strengthen business operations, SIE can confirm PlayStation Studios Japan Studio will be re-organized into a new organization on April 1"
Read More »Coin Master Surpasses $2 Billion in Lifetime Player Spending
The game earned $1.2 billion in 2020 alone, a 122.4 per cent increase over 2019.
Read More »Mid-to-hardcore, cross-platform games played on weekdays – Unity’s predicts 2021 trends
Non-mobile gaming grew by over 38 per cent in 2020
Read More »GameMaker Studio 2 launches support for PS5 and Xbox Series X|S
YoYo Games has announced that its popular 2D games engine, GameMaker Studio 2, will shortly launch support for next-gen consoles, with a date set of March 2021. The feature is currently in closed beta, but once launches will allow users to create titles for the devices. Of course, it’s possible …
Read More »Tencent takes a minority stake in Terratech developer Payload Studios
“This investment will... provide us with the capital we require to grow, while preserving our autonomy."
Read More »Paradox had the best year in company history in 2020
2020 was the best year in Paradox's history, reporting a 39 per cent increase in revenue year-on-year, with revenues for the year amounting to SEK 1.8 billion.
Read More »Worldwide digital games earnings reaches $11.6bn in January
Worldwide digital spending on digital games reached $11.6B in January, an increase of 15 per cent year-over-year.
Read More »Sony is creating a VR headset for the Playstation 5, with dev kits being sent out soon
“Given this was our first foray into virtual reality, it gives us a chance to apply lessons learned. One of the very vivid illustrations of that is that we will be moving to a very easy single-cord setup.”
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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