Nintendo spent the most amount of money on US gaming industry TV ad spend in August, according to new figures from real-time TV ad measurement company iSpot.tv (via GamesBeat), spending an estimated $4.5m. The platform holder aired 14 adverts over 1,600 times, collecting around 230.6m impressions. The biggest ad was …
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[Event news] Games Industry Specialist Stevie Ward Announced as Host for the Women in Games Awards
The MCV/Develop Women in Games Awards is thrilled to announce that games industry specialist and voi…
[Industry news] Acclaim Inc. and Antstream Partner
Acclaim Inc. and Antstream today announced that Ground Zero Hero, Acclaim Inc.'s brand-new modern re…
[Industry news] Mooncolony Brings in 10th Anniversary with Brand New Online Festival: MoonFest
Premium game art production studio Mooncolony turns ten years old on the 1st of September, and to ce…
[Event News] VIVA! Games Marketing Returns This November with a Day of Unfiltered Industry Insight
VIVA! Games Marketing is back this November, bringing together some of the games industry's leading …
[Industry News] 80% of Western game developers plan to launch title in China
New independent research commissioned by Rokky, the PC game distribution platform delivering publish…
[Updated] Nintendo Switch emulation capability revealed with NES Golf
Story from Nintendo Everything reveals that the game is in the Switch Firmware with Joy-Con Support.
Read More »Bungie address ‘hate symbol’ vetting process
The Destiny 2 developer answer the questions everyone's asking via it's blog - how did this happen?
Read More »Interview: F1 2017 creative director Lee Mather
Formula One as a sport has evolved tremendously over the last four years. Coincidentally, so has video games development. Sean Cleaver sat down with F1 2017's creative director Lee Mather, to discuss how Codemasters have coped with changes in this generation and the process behind improving the Forumla One game franchise
Read More »Peter Hawley joins Telltale as new CEO
The former Zynga executive succeeds co-founder Dan Connors
Read More »Amazon takes Sin City, with $80,000 Mobile Masters Las Vegas tournament taking place in October
Amazon have announced the Mobile Masters Las Vegas (MMLV) tournament, bringing mobile competition to the Millennial Esports Arena. The MMLV is part of Amazon’s efforts to make competitive gaming more open to mobile competitors and viewers, and is their second attempt at mobile esports after Mobile Masters New York back …
Read More »Destiny 2’s digital sales far higher than the original, Activision confirms
Destiny 2’s Week One figures may not have reached the same heights as its predecessor when it launched last week, but it’s still the biggest UK launch of the year so far – a feat it’s now managed to mirror on a worldwide scale, publisher Activision Blizzard has announced, delivering …
Read More »Counter-Strike launches in China as Valve partners up with Perfect World, F2P for verified users
Counter-Strike: Global Offensive has launched in China, with Chinese publisher Perfect World releasing a special version of CS:GO in collaboration with developers Valve. The changes are slight, with cosmetic changes removing several symbols in the game that rule the game out for sale in China. That, and every user who …
Read More »The Big Question: How do developers prepare for the upcoming autumn development rush?
As the games industry races to release games before Christmas, strees levels can rise. Recruitment specalists Amiqus ask developers how they cope with the increased work loads
Read More »Destiny 2’s competitive crucible playlist hints at a compelling esports future
When Rogue signed a Destiny 2 team ahead of the game’s release early in September, I wasn’t convinced. The game’s Crucible gameplay, while fun in its own way, didn’t seem like a natural fit for esports, and there’s currently no way for organised teams to compete, unless they manage to …
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[Industry news] ZBD Launches Complete Payments Stack Built for Games
ZBD, the money layer for games, today introduces a full platform of embedded financial infrastructure that powers the money lifecycle in games: money in, money through, and money out. The pioneering technology enables money to flow into games, move through them as users earn and transact, and be paid out to players and creators in exchange for the value they create, equipping ZBD to cater fully to PC and console titles following its extensive success in mobile games.
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[Industry News] 80% of Western game developers plan to launch title in China
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
Electric Square has been announced as the sponsor of the Outstanding Achievement Award category at …
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact

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