Former Miniclip and Atari man joins the company and oversee the five regional studios and look for new IPs with franchise potential
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Friday the 13th hits 1.8m units and gets physical release date
Multiplayer slasher title Friday the 13th just reached a new milestone, despite its difficult launch. Publisher Gun Media announced that sales for the game just reached 1.8m copies. That’s in two months since Friday the 13th – The Game launched at the end of May on PS4, Xbox One and …
Read More »Minecraft: Story Mode – The Complete Adventure coming to Nintendo Switch
UPDATE: Telltale has announced that Nintendo Switch owners will soon be able to buy the first season of Minecraft: Story Mode as a digital download or physical retail release from August 25th in Europe. Minecraft: Story Mode – The Complete Adventure will include all eight episodes from the first season …
Read More »Take-Two: ‘Engagement first, monetisation second’
Take-Two reported another strong quarter last night, with net revenue for its fiscal Q1 2018 up 34 per cent year-on-year to $418.2m, and net sales up 28 per cent to $384.3m. Digitally-delivered net revenue also grew 56 per cent to $268.2m and digitally-delivered net sales increased 47 per cent to …
Read More »Develop August: Studio of the Year
In this month's print and digital editions, we highlight the winners from this years Develop Awards and look at the competitions inspiring future developers
Read More »Smash.gg nets $11m in funding, building platform for community driven esports events
Tournament organiser Smash.gg has raised $11m in funding, led by Nabeel Hyatt, a partner at Spark Capital. Smash.gg was founded in 2015 and it is designed to allow organised esports events at a grassroots level, so spectators and players can create their own smaller events from the ground up instead …
Read More »Sega Europe appoints Chris Bergstresser as new president and COO
Hot off the back of two promotions for John Clark and Tim Heaton, Sega Europe has announced that Chris Bergstresser is to take on the role of its new president and COO. In this role, Bergstresser will be responsible for the overall management of the business, including overseeing its five …
Read More »The future of Climax Studios
Climax Studios has been a part of the games industry for almost three decades. So what’s next for the veteran developer and where does VR fit in? Sean Cleaver finds out
Read More »Creative Assembly celebrates its 30th birthday
The Alien Isolation developer releases 30 free elite units to Total War: Warhammer as a gift for players
Read More »ESL UK is bringing ESL Premiership finals to EGX
ESL UK is bringing the Autumn Season League of Legends and Counter-Strike: Global Offensive finals of the ESL Premiership to the ESL Main Stage at EGX. There’s over £20,000 in prize money across the two finals, with the winning team for both qualifying for the opportunity to go on to …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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