Activision Blizzard has posted "better than expected" financial results forQ2 2017.Net revenue hit $1.63bn for the quarter ending June 30th, rising 4 per cent year-on-year. Digital channels, meanwhile, grew 15 per cent year-on-year to reach $1.31bn. That said, console sales for Q2 were actually down 13 per cent year-on-year for …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
More global acquisitions for Keywords Studios
Four french localisation companies join with the increasingly large technical services provider
Read More »Egmont launches first official Minecraft magazine with Mojang
Mojang has partnered with UK publishing house Egmont Publishing to create the first official Minecraft magazine, which launches this week. The 60-page launch issue, which hit stores on Tuesday, is priced at 4.99 and will have a monthly onsale period. Inside, readers will find 14 pages of hints and tips …
Read More »Game for a laugh: The Road to Stand-Up Pt.1
Indie dev Byron Atkinson-Jones may have made a mistake. One errant thought now leadshim on a year-long journey towards his first charity stand-up performance. If only for the lols.
Read More »Bethesda launches new official merchandise store for Europe
Bethesda has widened the reach of its official online merchandise store with the launch of a new store for Europe. Simply entitled the Bethesda Store Europe, the new online portal offers a wide range of licensed merchandise from across its portfolio of games, including Doom, Fallout, Dishonored, The Elder Scrolls, …
Read More »Ubisoft test improved servers for Rainbow Six Siege on Technical Test Servers
Ubisoft is testing out upgraded servers for Rainbow Six Siege on the game’s Technical Test Servers. This comes from a Reddit post from community manager Matt Shotcha. “During the last two months we redesigned our systems to support a different scheme of CPU partitioning over the new generation of game …
Read More »Jurgen Post joins Tencent following Sega role
The former COO and president of Sega Europe joins the Chinese company to oversee international partnerships
Read More »Battlegrounds monthly update includes stealthy changes to your map
PUBG got a fourth monthly update today, and they’ve shown they’re quite the cartographers, making several changes to the map. Not the map you run around on, mind. The map you look at to determine where you’re going. The map used to be delightfully vague, with the community picking their own …
Read More »ESL Hamburg to be Valve’s next Dota 2 major, with a $1m prize pool
ESL One Hamburg has been confirmed as Valve’s next official Dota 2 major. The event has previously been hosted in Frankfurt’s Commerzbank Arena for the last three years, but this year will be at the Barclaycard Arena in Hamburg, inviting the world’s best Dota 2 teams to playoffs on October …
Read More »Rocket League reaches 34m players worldwide
Rocket League just debuted a new banning system to make sure it’s a harassment-free place,” creator Psyonix just revealed. This follows the developer’s announcement that Rocket League has just reached an impressive 34m players worldwide. Announced by Rocket League’s community manager Devin Connors in a blog post, the new ban …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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