Production agency Attention Seekers has today announced that it’s entered into an exclusive agreement with BT Productions – the production arm of BT Sport – to produce new TV formats and live content programming based around games. The joint venture will see Attention Seekers creating content that covers all forms …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Ubisoft’s new logo marks new era as digital and live games become its core focus
Say hello to Ubisoft’s new logo. Unveiled yesterday on the Ubisoft blog, the publisher said the ‘new swirl’ marks "a new era" for Ubisoft as it puts a renewed focus on its live and digital game portfolio, as well as its player-centric approach to creating its immersive, future game worlds. …
Read More »Idol Minds becomes Deck Nine Games following relaunch
Veteran PlayStation developer to launch a new title for a franchise at E3
Read More »The Pokemon Company’s profits are up 2450% after Pokemon Go and Sun and Moon
The Pokemon Company released its latest financial report this week, and its net sales reached an incredible $143.3m in the last fiscal year (ended February 28th 2017), showing a massive growth of 2,458 per cent compared to last year. To put that in perspective – that’s 26x higher than The …
Read More »Idol Minds re-brands as Deck Nine Games, working on a ‘new addition to a critically acclaimed franchise’
The creators behind PlayStation titles Pain and Ratchet: Deadlocked HD have reformed to create a brand-new studio. Previously known as Idol Minds, the studio has now re-branded itself as Deck Nine Games, marking a new direction for the Colorado-based development team as it shifts its focus toward narrative-driven games. Deck …
Read More »David Ismailer becomes 2K President
Ismailer moves up from COO and senior VP of Publishing after ten years
Read More »PS4 sales rise 17% in Japan after Falcom’s Ys VIII dethrones Mario Kart 8 Deluxe
Mario Kart 8 Deluxe has finally been knocked off the top spot in Japan by Falcom’s Ys VIII: Lacrimosa of Dana for the PS4, according to the latest data from Famitsu. The action RPG, which is due to launch in the UK this September, sold 30,764 copies in its first …
Read More »The Develop Post-Mortem: Rainbow Six Siege
As Rainbow Six Siege’s ‘Year Two’ content continues to release, Develop talks to Ubisoft Montreal’s brand director for the game, Alexandre Remy, about the challenges the team faced on the title
Read More »Kerbal Space Program acquired by Take-Two Interactive
GTA publisher have been 'persistently knocking on our door'
Read More »Take-Two acquires IP rights to Kerbal Space Program
Take-Two has acquired the IP rights to Squad’s physics-based space sim game Kerbal Space Program, the publisher has announced. The title, which was originally released on Steam in April 2015, has sold over 2m copies so far, and received a PS4 and Xbox One port in July last year. The …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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