Biomutanthas been one of the big new announcements at this year’s gamescom, and THQ Nordic’s PR and marketing director Philipp Brock has said it could be the title to take the company into the publishing big leagues. “In the immediate future, I think we definitely have titles that have the …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
OpTic gaming forfeit slot in ELEAGUE’s CS:GO Premier after roster changes
OpTic Gaming have forfeited their Group D spot in ELEAGUE’s CS:GO Premier after adding Adam Friberg, Aleksi ‘Allu’ Jalli and Emil ‘Magisk’ Reif to their roster yesterday. ELEAGUE’s rulebook has a rule, several in fact although only 4.4.15 is relevant here, which states that teams must retain three of their …
Read More »Xbox at gamescom: Greenberg talks Xbox One X, PUBG exclusivity and togas
Microsoft is winding up for a huge Q4 in 2017. The platform hasn’t looked this energised in years, and seeing Aaron Greenberg in action at gamescom is the very embodiment of that new-found energy. Whether he’s taking selfies with superstars such as Steve Aoki, dressing in a toga for the …
Read More »SLIVER.tv raises funds for VR esports broadcasting
The VR entertainment platform raises $9.8 million to develop esports spectator technology
Read More »GAMESCOM 2017: Xbox’s Greenburg talks PUBG, exclusivity, “At this point, everybody is just trying to catch up with this phenomenon”
We spoke to Xbox’s Alan Greenberg at Gamescom, where we were able to talk about the nature of their partnership with PUBG developers Bluehole. Microsoft are taking a lot of the heavy load from Bluehole’s backs, offering support with tech, sales and marketing, with the aim of letting the team …
Read More »Interview: Moss – A Whole New World
Working on blockbuster games like Destiny and Halo may be a dream of many, but for co-founder of Polyarc, Chris Alderson, the freedom to create his own visions is more important. Jem Alexander talks to him about the creation of Moss, a VR title about developing a bond between the player and the protagonist
Read More »MCV@gamescom Day Two highlights: EA, Warner Bros, Atlus, Ubisoft and more
Gamescom 2017 is in full swing. In today’s highlights issue, we talk to EA about its new metric for success and how live games have transformed its business, and how Shadow of War is Warner Bros’ biggest marketing campaign ever. We also speak to Atlus about its plans to publish …
Read More »Ubisoft enters ‘early access’ with Anno 1800 engaging community
While early access has become a key tool for independently-developed titles, it’s rare to see the strategy from a major publisher, beyond the usual late beta tests. Anno 1800, however, the Ubisoft title from developer Blue Byte announced yesterday at gamescom, will enter early access well over a year before …
Read More »Sword Art Online: Fatal Bullet to build on anime’s success in Europe
Bandai Namco is returning to the world of Sword Art Online for its next RPG title, the publisher has announced. Revealed last week, Sword Art Online: Fatal Bullet will be taking fans into third-person shooter territory, blending its beloved RPG mechanics with fast-paced gunplay. Launching on PS4, Xbox One and digitally …
Read More »GAMESCOM 2017: HOTS director Dabiri says to expect more ‘Heroes of the Storm 2.0’ level events in the future
In an interview at Gamescom, Heroes of the Storm’s game director Alan Dabiri has said that Heroes of the Storm’s is currently going ‘fantastically’ and that after the 2.0 release earlier this year had ‘an explosion of activity’, you should expect to see “A few more of those Heroes 2.0 …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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